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STM32/GD32——I2C通信协议

深夜瞎琢磨 03-18 09:00 阅读 3

在这里插入图片描述

介绍:

原理:

优点:

缺点:

代码示例

using System;

// 策略接口
interface IStrategy
{
    void Execute();
}

// 具体策略类A
class ConcreteStrategyA : IStrategy
{
    public void Execute()
    {
        Console.WriteLine("Executing strategy A");
    }
}

// 具体策略类B
class ConcreteStrategyB : IStrategy
{
    public void Execute()
    {
        Console.WriteLine("Executing strategy B");
    }
}

// 上下文类
class Context
{
    private IStrategy _strategy;

    public Context(IStrategy strategy)
    {
        _strategy = strategy;
    }

    public void SetStrategy(IStrategy strategy)
    {
        _strategy = strategy;
    }

    public void ExecuteStrategy()
    {
        _strategy.Execute();
    }
}

class Program
{
    static void Main(string[] args)
    {
        // 创建上下文对象
        Context context = new Context(new ConcreteStrategyA());

        // 执行策略A
        context.ExecuteStrategy();

        // 切换到策略B
        context.SetStrategy(new ConcreteStrategyB());

        // 执行策略B
        context.ExecuteStrategy();
    }
}
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