using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WinForm
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
#region MyRegion
        /// <summary>
        /// 定义了窗体隐藏、出现的事件
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Tick()
        {
            if (this.Bounds.Contains(Cursor.Position))
            {
                switch (this.StopAanhor)
                {
                    case AnchorStyles.Top:
                        //窗体在最上方隐藏时,鼠标接触自动出现
                        this.Location = new Point(this.Location.X, 0);
                        break;
                    //窗体在最左方隐藏时,鼠标接触自动出现
                    case AnchorStyles.Left:
                        this.Location = new Point(0, this.Location.Y);
                        break;
                    //窗体在最右方隐藏时,鼠标接触自动出现
                    case AnchorStyles.Right:
                        this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y);
                        break;
                }
            }
            else
            {
                //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
                switch (this.StopAanhor)
                {
                    //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
                    case AnchorStyles.Top:
                        this.Location = new Point(this.Location.X, (this.Height - 2) * (-1));
                        break;
                    //窗体在最左边时时,隐藏在左边,右边边界出现2像素
                    case AnchorStyles.Left:
                        this.Location = new Point((-1) * (this.Width - 2), this.Location.Y);
                        break;
                    //窗体在最右边时时,隐藏在右边,左边边界出现2像素
                    case AnchorStyles.Right:
                        this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y);
                        break;
                }
            }
        }
        internal AnchorStyles StopAanhor = AnchorStyles.None;
        /// <summary>
        /// 固定了窗体位置的类型
        /// </summary>
        private void mStopAnhor()
        {
            if (this.Top <= 0)
            {
                StopAanhor = AnchorStyles.Top;
            }
            else if (this.Left <= 0)
            {
                StopAanhor = AnchorStyles.Left;
            }
            else if (this.Left >= Screen.PrimaryScreen.Bounds.Width - this.Width)
            {
                StopAanhor = AnchorStyles.Right;
            }
            else
            {
                StopAanhor = AnchorStyles.None;
            }
            //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
            switch (this.StopAanhor)
            {
                //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
                case AnchorStyles.Top:
                    this.Location = new Point(this.Location.X, (this.Height - 20) * (-1));
                    break;
                //窗体在最左边时时,隐藏在左边,右边边界出现2像素
                case AnchorStyles.Left:
                    this.Location = new Point((-1) * (this.Width - 20), this.Location.Y);
                    break;
                //窗体在最右边时时,隐藏在右边,左边边界出现2像素
                case AnchorStyles.Right:
                    this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 8, this.Location.Y);
                    break;
            }
        }
#endregion
        #region MyRegion
        //private void Form1_LocationChanged(object sender, EventArgs e)
        //{
        //    this.mStopAnhor();
        //}
        //private void Form1_MouseMove(object sender, MouseEventArgs e)
        //{
        //    if (this.ClientRectangle.Contains((new Point(e.X, e.Y))))
        //    {
        //        switch (this.StopAanhor)
        //        {
        //            case AnchorStyles.Top:
        //                //窗体在最上方隐藏时,鼠标接触自动出现
        //                this.Location = new Point(this.Location.X, 1);
        //                break;
        //            //窗体在最左方隐藏时,鼠标接触自动出现
        //            case AnchorStyles.Left:
        //                this.Location = new Point(1, this.Location.Y);
        //                break;
        //            //窗体在最右方隐藏时,鼠标接触自动出现
        //            case AnchorStyles.Right:
        //                this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y);
        //                break;
        //        }
        //    }
        //    else
        //    {
        //        //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
        //        switch (this.StopAanhor)
        //        {
        //            //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
        //            case AnchorStyles.Top:
        //                this.Location = new Point(this.Location.X, (this.Height - 2) * (-1));
        //                break;
        //            //窗体在最左边时时,隐藏在左边,右边边界出现2像素
        //            case AnchorStyles.Left:
        //                this.Location = new Point((-1) * (this.Width - 2), this.Location.Y);
        //                break;
        //            //窗体在最右边时时,隐藏在右边,左边边界出现2像素
        //            case AnchorStyles.Right:
        //                this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y);
        //                break;
        //        }
        //    }
        //}
        //private void Form1_MouseLeave(object sender, EventArgs e)
        //{
        //} 
        #endregion
        public bool isLocationChanged { get; set; }
        public bool isMouseLeave { get; set; }
        #region MyRegion
        private void Form1_LocationChanged(object sender, EventArgs e)
        {
            if (this.Top <= 0)
            {
                StopAanhor = AnchorStyles.Top;
            }
            else if (this.Left <= 0)
            {
                StopAanhor = AnchorStyles.Left;
            }
            else if (this.Left >= Screen.PrimaryScreen.Bounds.Width - this.Width)
            {
                StopAanhor = AnchorStyles.Right;
            }
            else
            {
                StopAanhor = AnchorStyles.None;
            }
            isLocationChanged = true;
        }
        private void Form1_MouseMove(object sender, MouseEventArgs e)
        {
            if (this.ClientRectangle.Contains((new Point(e.X, e.Y))))
            {
                switch (this.StopAanhor)
                {
                    case AnchorStyles.Top:
                        //窗体在最上方隐藏时,鼠标接触自动出现
                        this.Location = new Point(this.Location.X, 1);
                        break;
                    //窗体在最左方隐藏时,鼠标接触自动出现
                    case AnchorStyles.Left:
                        this.Location = new Point(1, this.Location.Y);
                        break;
                    //窗体在最右方隐藏时,鼠标接触自动出现
                    case AnchorStyles.Right:
                        this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y);
                        break;
                }
            }
            else
            {
                //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
                switch (this.StopAanhor)
                {
                    //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
                    case AnchorStyles.Top:
                        this.Location = new Point(this.Location.X, (this.Height - 2) * (-1));
                        break;
                    //窗体在最左边时时,隐藏在左边,右边边界出现2像素
                    case AnchorStyles.Left:
                        this.Location = new Point((-1) * (this.Width - 2), this.Location.Y);
                        break;
                    //窗体在最右边时时,隐藏在右边,左边边界出现2像素
                    case AnchorStyles.Right:
                        this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y);
                        break;
                }
            }
        }
        private void Form1_MouseEnter(object sender, EventArgs e)
        {
            if (isLocationChanged && isMouseLeave)
            {
                if (this.ClientRectangle.Contains(PointToClient(MousePosition)))
                {
                    switch (this.StopAanhor)
                    {
                        case AnchorStyles.Top:
                            //窗体在最上方隐藏时,鼠标接触自动出现
                            this.Location = new Point(this.Location.X, 1);
                            break;
                        //窗体在最左方隐藏时,鼠标接触自动出现
                        case AnchorStyles.Left:
                            this.Location = new Point(1, this.Location.Y);
                            break;
                        //窗体在最右方隐藏时,鼠标接触自动出现
                        case AnchorStyles.Right:
                            this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y);
                            break;
                    }
                }
                else
                {
                    //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
                    switch (this.StopAanhor)
                    {
                        //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
                        case AnchorStyles.Top:
                            this.Location = new Point(this.Location.X, (this.Height - 2) * (-1));
                            break;
                        //窗体在最左边时时,隐藏在左边,右边边界出现2像素
                        case AnchorStyles.Left:
                            this.Location = new Point((-1) * (this.Width - 2), this.Location.Y);
                            break;
                        //窗体在最右边时时,隐藏在右边,左边边界出现2像素
                        case AnchorStyles.Right:
                            this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y);
                            break;
                    }
                }
            }
        }
        private void Form1_MouseLeave(object sender, EventArgs e)
        {
            if (!isLocationChanged|| isMouseLeave)
            {
                return;
            }
            isLocationChanged = false;
            //if (this.ClientRectangle.Contains((new Point(e.X, e.Y))))
            //{
            switch (this.StopAanhor)
            {
                case AnchorStyles.Top:
                    //窗体在最上方隐藏时,鼠标接触自动出现
                    this.Location = new Point(this.Location.X, 1);
                    isMouseLeave = true; break;
                //窗体在最左方隐藏时,鼠标接触自动出现
                case AnchorStyles.Left:
                    this.Location = new Point(1, this.Location.Y);
                    isMouseLeave = true; break;
                //窗体在最右方隐藏时,鼠标接触自动出现
                case AnchorStyles.Right:
                    isMouseLeave = true; this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - this.Width, this.Location.Y);
                    break;
            }
            isMouseLeave = false;
            //}
            //else
            //{
            //    //窗体隐藏时在靠近边界的一侧边会出现2像素原因:感应鼠标,同时2像素不会影响用户视线
            //    switch (this.StopAanhor)
            //    {
            //        //窗体在顶部时时,隐藏在顶部,底部边界出现2像素
            //        case AnchorStyles.Top:
            //            this.Location = new Point(this.Location.X, (this.Height - 2) * (-1));
            //            break;
            //        //窗体在最左边时时,隐藏在左边,右边边界出现2像素
            //        case AnchorStyles.Left:
            //            this.Location = new Point((-1) * (this.Width - 2), this.Location.Y);
            //            break;
            //        //窗体在最右边时时,隐藏在右边,左边边界出现2像素
            //        case AnchorStyles.Right:
            //            this.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 2, this.Location.Y);
            //            break;
            //    }
            //}
        }
        #endregion
    }
}
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