0
点赞
收藏
分享

微信扫一扫

iOS OpenGL shader 语句字符串化



//
//  ViewController.m
//  test_NSString_define_01
//
//  Created by jeffasd on 16/8/8.
//  Copyright © 2016年 jeffasd. All rights reserved.
//

#import "ViewController.h"

//#x 将参数x字符串化
#define STRINGIZE(x)    #x
#define STRINGIZE2(x)    STRINGIZE(x)
#define SHADER_STRING(text) @ STRINGIZE2(text)


NSString *const KShaderString = SHADER_STRING
(
 float textWIdth;
 );

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    
    NSLog(@"the kShaderString is %@", KShaderString);
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end




举报

相关推荐

0 条评论