import UIKit
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
}
//开始摇晃
override func motionBegan(motion: UIEventSubtype, withEvent event: UIEvent) {
println("开始摇晃")
}
//摇晃结束
override func motionEnded(motion: UIEventSubtype, withEvent event: UIEvent) {
println("摇晃结束")
}
//摇晃被意外终止
override func motionCancelled(motion: UIEventSubtype, withEvent event: UIEvent) {
println("摇晃被意外终止")
}
}