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Unity(七):Translate、Rotate、OnMouseDown

陈情雅雅 2022-07-14 阅读 68


Translate 位置、Rotate 旋转

public class TransformFunctions : MonoBehaviour
{

public float moveSpeed = 10f;
public float turnSpeed = 50f;

void Update ()
{
if(Input.GetKey(KeyCode.UpArrow))
transform.Translate(Vector3.forward * moveSpeed * Time.deltaTime);

if(Input.GetKey(KeyCode.DownArrow))
transform.Translate(-Vector3.forward * moveSpeed * Time.deltaTime);

if(Input.GetKey(KeyCode.LeftArrow))
transform.Rotate(Vector3.up, -turnSpeed * Time.deltaTime);

if(Input.GetKey(KeyCode.RightArrow))
transform.Rotate(Vector3.up, turnSpeed * Time.deltaTime);
}

}

OnMouseDown、作用力、启动重力

Unity(七):Translate、Rotate、OnMouseDown_unity3d


Unity(七):Translate、Rotate、OnMouseDown_sed_02

public class MouseClick : MonoBehaviour
{
private Rigidbody _rigidbody;

void Start()
{
_rigidbody = GetComponent<Rigidbody>();
GetComponent<Renderer>().material.color = Color.magenta;
}

void OnMouseDown ()
{
// 作用力
_rigidbody.AddForce(-transform.forward * 500f);
// 启用重力
_rigidbody.useGravity = true;
}
}


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