组件:
- 窗口
- 弹窗
- 面板
- 文本框
- 列表框
- 按钮
- 图片
- 监听事件
- 鼠标
- 键盘事件
- 破解工具
1. 简介
GUI的核心技术:Swing、AWT
缺点:
- 界面不美观
- 需要jre环境
用处:
- 可以写自己需要的小工具
- 了解MVC架构,了解监听
2. AWT
2.1 AWT 简介
- AWT包含很多类和接口!GUI:图形用户界面编程
- 元素:窗口,按钮,文本框
- java.awt
2.2 组件和容器
- Frame
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public class TestFrame {
public static void main(String[] args) {
// Frame
Frame frame = new Frame("Java图形界面窗口");
// 设置可见性
frame.setVisible(true);
// 设置窗口大小
frame.setSize(400,400);
// 设置背景颜色 Color
//frame.setBackground(Color.black);
frame.setBackground(new Color(121, 59, 59));
// 弹出初始位置
frame.setLocation(200,200);
// 设置大小固定
frame.setResizable(false);
}
}
运行结果:
封装实现多个弹窗:
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public class TestFrame2 {
public static void main(String[] args) {
// 展示多个窗口
new MyFrame(100,100,200,200,Color.BLACK);
new MyFrame(300,100,200,200,Color.BLACK);
new MyFrame(100,300,200,200,Color.BLACK);
new MyFrame(300,300,200,200,Color.BLACK);
}
}
class MyFrame extends Frame{
static int id = 0 ; // 计窗口数
public MyFrame(int x,int y,int w,int h,Color color){
super("Myframe"+(++id));
setBackground(color);
setBounds(x,y,w,h);
setVisible(true);
}
}
- 面板Panel
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
// Panel 不能单独存在
public class TestPanel {
public static void main(String[] args) {
Frame frame = new Frame();
Panel panel = new Panel();
// 设置布局
frame.setLayout(null);
// 坐标
frame.setBounds(300,300,500,500);
frame.setBackground(new Color(99, 229, 18));
// panel设置坐标,相对于frame
panel.setBounds(50,50,400,400);
panel.setBackground(new Color(1,1,1));
// 将面板放到窗口
frame.add(panel);
frame.setVisible(true);
// 监听事件,监听窗口关闭事件 System.exit(0)
// 适配器模式
frame.addWindowListener(new WindowAdapter() {
// 窗口关闭要做的事情
@Override
public void windowClosing(WindowEvent e) {
// 结束程序
System.exit(0);
}
});
}
}
运行结果:
- 布局管理器
- 流式布局
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public class TestFlow {
public static void main(String[] args) {
Frame frame = new Frame();
// 组件--按钮
Button button1=new Button("buttton1");
Button button2=new Button("buttton2");
Button button3=new Button("buttton3");
// 设为流式布局
// 默认居中
// frame.setLayout(new FlowLayout());
frame.setLayout(new FlowLayout(FlowLayout.LEFT)); // 居左
frame.setSize(200,200);
// 将按钮添加上去
frame.add(button1);
frame.add(button2);
frame.add(button3);
// 设置可见
frame.setVisible(true);
}
}
运行结果:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-7lX9oACu-1646581121390)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo3.png)]
- 东西南北中
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public abstract class TestBorderLayout {
public static void main(String[] args) {
Frame frame = new Frame("TestBorderLayout");
Button east = new Button("East");
Button west = new Button("West");
Button south = new Button("South");
Button north = new Button("North");
Button center = new Button("Center");
frame.add(east,BorderLayout.EAST);
frame.add(west,BorderLayout.WEST);
frame.add(north,BorderLayout.NORTH);
frame.add(south,BorderLayout.SOUTH);
frame.add(center,BorderLayout.CENTER);
frame.setSize(200,200);
frame.setVisible(true);
}
}
- 表格布局
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public class TestGrid {
public static void main(String[] args) {
Frame frame = new Frame("TestGridLayout");
Button bt1 = new Button("button1");
Button bt2 = new Button("button2");
Button bt3 = new Button("button3");
Button bt4 = new Button("button4");
Button bt5 = new Button("button5");
Button bt6 = new Button("button6");
frame.setLayout(new GridLayout(3,2));
frame.add(bt1);
frame.add(bt2);
frame.add(bt3);
frame.add(bt4);
frame.add(bt5);
frame.add(bt6);
frame.pack(); // Java函数 自动布局
frame.setVisible(true);
}
}
运行结果:
综合案列
效果展示:
代码:
package top.cxy96.java_GUI.lesson1;
import java.awt.*;
public class Demo {
public static void main(String[] args) {
// 大的窗口
Frame frame = new Frame();
// 两行一列
frame.setLayout(new GridLayout(2,1));
// 设置大小
frame.setSize(400,300);
// 设置位置
frame.setLocation(300,400);
// 设置背景颜色
frame.setBackground(Color.black);
// 设置可见
frame.setVisible(true);
// 4个面板
Panel p1 = new Panel(new BorderLayout());
Panel p2 = new Panel(new GridLayout(2,1));
Panel p3 = new Panel(new BorderLayout());
Panel p4 = new Panel(new GridLayout(2,2));
// 按钮
p1.add(new Button("East-1"),BorderLayout.EAST);
p1.add(new Button("West-1"),BorderLayout.WEST);
p2.add(new Button("p2-btn-1"));
p2.add(new Button("p2-btn-2"));
// 将表格布局放在中间
p1.add(p2,BorderLayout.CENTER);
// 按钮
p3.add(new Button("East-2"),BorderLayout.EAST);
p3.add(new Button("West-2"),BorderLayout.WEST);
for (int i = 0; i < 4; i++) {
p4.add(new Button("p4-btn-"+i));
}
// 将表格布局放在中间
p1.add(p2,BorderLayout.CENTER);
p3.add(p4,BorderLayout.CENTER);
// 将面板放在frame里面
frame.add(p1);
frame.add(p3);
}
}
3. 事件监听
3.1 按钮监听事件
代码:
package top.cxy96.java_GUI.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestAction {
public static void main(String[] args) {
// 按下按钮发生事件
Frame frame = new Frame();
Button button = new Button("clik");
// 构造一个ActionListener
MyActionListener myActionListener = new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button,BorderLayout.CENTER);
frame.pack();
frame.setVisible(true);
// 关闭窗口
windowColse(frame);
}
// 关闭窗体事件
private static void windowColse(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
// 点击按钮时打印aaa
System.out.println("aaa");
// 获取按钮上的信息
System.out.println("按钮:"+e.getActionCommand());
}
}
3.2. 输入框监听事件
代码:
package top.cxy96.java_GUI.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestText01 {
public static void main(String[] args) {
MyFrame myFrame = new MyFrame();
}
}
class MyFrame extends Frame{
public MyFrame(){
TextField textField = new TextField();
add(textField);
// 监听文本框输入的文字
MyActionListener2 myActionListener2 = new MyActionListener2();
// 按下Enter触发事件
textField.addActionListener(myActionListener2);
// 设置替换编码
textField.setEchoChar('*');
setVisible(true);
pack();
}
}
class MyActionListener2 implements ActionListener {
@Override
public void actionPerformed(ActionEvent e) {
// 获得一些资源 , 返回一个对象 ,强转TextField
TextField field = (TextField)e.getSource();
String messge = field.getText(); // 获取输入框的文本
System.out.println(messge);
// 清空输入框的文本
field.setText(null); // "" 或 null
}
}
3.3 简易计算器
实现代码
package top.cxy96.java_GUI.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SimpleCalculator {
public static void main(String[] args) {
Calculator calculator = new Calculator();
}
}
// 计算器类
class Calculator extends Frame{
public Calculator(){
// 3个文本框
TextField textField1 = new TextField(10); // 字符数
TextField textField2 = new TextField(10); // 字符数
TextField textField3 = new TextField(20); // 字符数
// 1个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(textField1,textField2,textField3));
// 一个标签
Label label = new Label("+");
// 布局
setLayout(new FlowLayout());
add(textField1);
add(label);
add(textField2);
add(button);
add(textField3);
pack();
setVisible(true);
}
}
// 监听器类
class MyCalculatorListener implements ActionListener{
// 获取三个变量
private TextField num1,num2,num3;
public MyCalculatorListener(TextField num1,TextField num2,TextField num3){
this.num1 = num1;
this.num2 = num2;
this.num3 = num3;
}
@Override
public void actionPerformed(ActionEvent e) {
// 获得加数与被加数
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
// 将运算后的值放到第三个框
num3.setText(""+(n1+n2));
// 清除前两个框
num1.setText(null);
num2.setText(null);
}
}
结果演示:
代码优化(组合类)
package top.cxy96.java_GUI.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SimpleCalculator {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
// 计算器类
class Calculator extends Frame{
// 属性
TextField textField1,textField2,textField3;
// 方法
public void loadFrame() {
// 3个文本框
textField1 = new TextField(10); // 字符数
textField2 = new TextField(10); // 字符数
textField3 = new TextField(20); // 字符数
// 1个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener(this));
// 一个标签
Label label = new Label("+");
// 布局
setLayout(new FlowLayout());
add(textField1);
add(label);
add(textField2);
add(button);
add(textField3);
pack();
setVisible(true);
}
}
// 监听器类
class MyCalculatorListener implements ActionListener{
// 获取计算器对象 在一个类中组合另一个类
Calculator calculator = null;
public MyCalculatorListener(Calculator calculator){
this.calculator = calculator;
}
@Override
public void actionPerformed(ActionEvent e) {
// 获得加数与被加数
int n1 = Integer.parseInt(calculator.textField1.getText());
int n2 = Integer.parseInt(calculator.textField2.getText());
// 将运算后的值放到第三个框
calculator.textField3.setText(""+(n1+n2));
// 清除前两个框
calculator.textField1.setText(null);
calculator.textField2.setText(null);
}
}
代码优化(类部类)
package top.cxy96.java_GUI.lesson2;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class SimpleCalculator {
public static void main(String[] args) {
new Calculator().loadFrame();
}
}
// 计算器类
class Calculator extends Frame{
// 属性
TextField textField1,textField2,textField3;
// 方法
public void loadFrame() {
// 3个文本框
textField1 = new TextField(10); // 字符数
textField2 = new TextField(10); // 字符数
textField3 = new TextField(20); // 字符数
// 1个按钮
Button button = new Button("=");
button.addActionListener(new MyCalculatorListener());
// 一个标签
Label label = new Label("+");
// 布局
setLayout(new FlowLayout());
add(textField1);
add(label);
add(textField2);
add(button);
add(textField3);
pack();
setVisible(true);
}
// 监听器类
private class MyCalculatorListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
// 获得加数与被加数
int n1 = Integer.parseInt(textField1.getText());
int n2 = Integer.parseInt(textField2.getText());
// 将运算后的值放到第三个框
textField3.setText(""+(n1+n2));
// 清除前两个框
textField1.setText(null);
textField2.setText(null);
}
}
}
3.4 画笔
代码:
package top.cxy96.java_GUI.lesson3;
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setBounds(200,200,600,500);
setVisible(true);
}
// 画笔
@Override
public void paint(Graphics g) {
// super.paint(g);
// 画笔颜色
g.setColor(Color.red);
// 画
g.drawOval(100,100,100,100); // 圆
g.fillOval(200,200,100,100); // 实心圆
g.setColor(Color.green);
g.fillRect(100,300,100,100); // 矩形
// 画笔用完还原到最初颜色
}
}
结果演示:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-zkLuBeGw-1646581121400)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo9.png)]
3.5 鼠标监听
代码:
package top.cxy96.java_GUI.lesson3;
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Iterator;
public class TestMouseListener {
public static void main(String[] args) {
new MyFrame("画画");
}
}
class MyFrame extends Frame{
// 画画需要画笔,首先监听当前的位置,需要集合来存储这个点
ArrayList points;
public MyFrame(String title){
super(title);
setBounds(200,200,600,500);
// 存储鼠标点击的点
points = new ArrayList<>();
// 鼠标监听器
this.addMouseListener(new MyMouseListener());
setVisible(true);
}
@Override
public void paint(Graphics g) {
// 画画监听鼠标的事件
Iterator iterator = points.iterator();
while (iterator.hasNext()){
Point point = (Point) iterator.next();
g.setColor(Color.red);
g.fillOval(point.x,point.y,10,10);
}
}
// 添加一个点在界面上
public void addPoint(Point point){
points.add(point);
}
// 适配器模式
private class MyMouseListener extends MouseAdapter {
// 鼠标 按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
MyFrame myFrame = (MyFrame) e.getSource();
myFrame.addPoint(new Point(e.getX(),e.getY()));
// 每次点击都需要重新画一遍
myFrame.repaint(); // 刷新
}
}
}
结果演示:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-2J2rnYud-1646581121400)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo10.png)]
3.6 窗口监听
package top.cxy96.java_GUI.lesson3;
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame(){
setBounds(200,200,600,500);
setVisible(true);
// addWindowListener(new MyWindowListener());
addWindowListener(
// 匿名内部类
new WindowAdapter() {
@Override
public void windowOpened(WindowEvent e) {
System.out.println("窗口打开");
}
@Override
public void windowActivated(WindowEvent e) {
System.out.println("窗口激活");
}
@Override
public void windowClosing(WindowEvent e) {
System.out.println("你点击了×");
}
}
);
}
class MyWindowListener extends WindowAdapter{
@Override
public void windowClosing(WindowEvent e) {
setVisible(false); // 隐藏窗口
System.exit(0); // 正常退出
}
}
}
3.7 键盘监听
package top.cxy96.java_GUI.lesson3;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyLisenser {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame(){
setBounds(200,200,600,500);
setVisible(true);
addKeyListener(new KeyAdapter() {
// 键盘按下
@Override
public void keyPressed(KeyEvent e) {
// 获取键盘的码
int keyCode = e.getKeyCode();
System.out.println(keyCode);
if(keyCode == KeyEvent.VK_UP){
System.out.println("按下上键");
}
}
});
}
}
4. Swing
4.1 窗口、面板
代码:
package top.cxy96.java_GUI.lesson4;
import javax.swing.*;
public class JFrameDemo {
//init() 初始化
public void init(){
// 顶级窗口
JFrame frame = new JFrame("这是一个JFrame窗口");
frame.setVisible(true);
frame.setBounds(100,100,200,200);
// 设置文字 JLabel
JLabel jLabel = new JLabel("Java学习");
frame.add(jLabel);
// 容器实例化
// 关闭事件
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
// 建立一个窗口
new JFrameDemo().init();
}
}
结果:
让文字居中
代码:
package top.cxy96.java_GUI.lesson4;
import javax.swing.*;
import java.awt.*;
public class JFrameDemo2 {
public static void main(String[] args) {
new MyFrame().init();
}
}
class MyFrame extends JFrame{
public void init(){
this.setBounds(10,10,200,300);
this.setVisible(true);
JLabel jLabel = new JLabel("JavaGUI学习");
this.add(jLabel);
// 让文本标签居中 设置水平对齐
jLabel.setHorizontalAlignment(SwingConstants.CENTER);
// 获得一个容器
Container contentPane = this.getContentPane();
contentPane.setBackground(Color.BLUE);
}
}
结果:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-G4oZzKAM-1646581121402)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo12.png)]
4.2 弹窗
package top.cxy96.java_GUI.lesson4;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class DialogDemo extends JFrame {
public DialogDemo(){
this.setVisible(true);
this.setSize(700,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
// JFrame 容器
Container container = this.getContentPane();
// 绝对布局
container.setLayout(null);
// 按钮
JButton jButton = new JButton("点击弹出对话窗");
jButton.setBounds(30,30,200,50);
// 点击按钮时,弹出弹窗
jButton.addActionListener(new ActionListener() {
// 监听器
@Override
public void actionPerformed(ActionEvent e) {
// 弹窗
new MyDialogDemo();
}
});
container.add(jButton);
}
public static void main(String[] args) {
new DialogDemo();
}
}
// 弹窗窗口
class MyDialogDemo extends JDialog{
public MyDialogDemo() {
this.setVisible(true);
this.setBounds(100,100,500,500);
// this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); // 默认有关闭事件
Container contentPane = this.getContentPane();
contentPane.setLayout(null);
contentPane.add(new Label("hello"));
}
}
4.3 标签
label
new JLabel("xxx");
图标 ICON
package top.cxy96.java_GUI.lesson5;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class ImageIconDemo extends JFrame {
public ImageIconDemo(){
// 获取图片地址
JLabel label = new JLabel("ImageIcon");
// 同级目录下
URL url = ImageIconDemo.class.getResource("man.jpg");
ImageIcon imageIcon = new ImageIcon(url);
label.setIcon(imageIcon);
label.setHorizontalAlignment(SwingConstants.CENTER);
Container contentPane = getContentPane();
contentPane.add(label);
setVisible(true);
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
setBounds(100,100,200,200);
}
public static void main(String[] args) {
new ImageIconDemo();
}
}
4.4 面板
Panel
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
public class Jpanel extends JFrame {
public Jpanel(){
Container contentPane = this.getContentPane();
contentPane.setLayout(new GridLayout(2,1,10,10)); // 后面参数间距
JPanel jPanel = new JPanel(new GridLayout(1,3));
jPanel.add(new JButton("1"));
jPanel.add(new JButton("2"));
jPanel.add(new JButton("3"));
contentPane.add(jPanel);
this.setVisible(true);
this.setSize(500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new Jpanel();
}
}
结果:
JScrollPanel
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
public class JScrollDemoDemo extends JFrame {
public JScrollDemoDemo() {
Container contentPane = this.getContentPane();
// 文本域
JTextArea jTextArea = new JTextArea(20,50);
jTextArea.setText("学Java认识Java");
contentPane.add(jTextArea);
// Scroll面板
JScrollPane jScrollPane = new JScrollPane(jTextArea);
contentPane.add(jScrollPane);
this.setVisible(true);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JScrollDemoDemo();
}
}
结果:
4,5 按钮
图片按钮
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo01 extends JFrame {
public JButtonDemo01(){
Container contentPane = this.getContentPane();
URL url = JButtonDemo01.class.getResource("man.jpg");
// 将图片变为图标
ImageIcon imageIcon = new ImageIcon(url);
// 把图标放在按钮上
JButton jButton = new JButton();
jButton.setIcon(imageIcon);
jButton.setToolTipText("图片按钮");
// 按钮加到容器上
contentPane.add(jButton);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo01();
}
}
结果:
单选按钮
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo02 extends JFrame {
public JButtonDemo02() {
Container contentPane = this.getContentPane();
URL resource = JButtonDemo02.class.getResource("man.jpg");
ImageIcon imageIcon = new ImageIcon(resource);
// 单选框
JRadioButton jRadioButton1 = new JRadioButton("jRadioButton1");
JRadioButton jRadioButton2 = new JRadioButton("jRadioButton2");
JRadioButton jRadioButton3 = new JRadioButton("jRadioButton3");
// 单选框一般会分为一组,一个组中只能选择一个
ButtonGroup buttonGroup = new ButtonGroup();
buttonGroup.add(jRadioButton1);
buttonGroup.add(jRadioButton2);
buttonGroup.add(jRadioButton3);
contentPane.add(jRadioButton1,BorderLayout.NORTH);
contentPane.add(jRadioButton2,BorderLayout.SOUTH);
contentPane.add(jRadioButton3,BorderLayout.CENTER);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo02();
}
}
结果:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-HDgHpIOs-1646581121406)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo16.png)]
多选按钮
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
import java.net.URL;
public class JButtonDemo03 extends JFrame{
public JButtonDemo03() {
Container contentPane = this.getContentPane();
URL resource = JButtonDemo02.class.getResource("man.jpg");
ImageIcon imageIcon = new ImageIcon(resource);
// 多选框
JCheckBox jCheckBox1 = new JCheckBox("jCheckBox1");
JCheckBox jCheckBox2 = new JCheckBox("jCheckBox2");
JCheckBox jCheckBox3 = new JCheckBox("jCheckBox3");
contentPane.add(jCheckBox1,BorderLayout.NORTH);
contentPane.add(jCheckBox2,BorderLayout.SOUTH);
contentPane.add(jCheckBox3,BorderLayout.CENTER);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JButtonDemo03();
}
}
结果:
4.6 列表
- 下拉框
package top.cxy96.java_GUI.lesson7;
import javax.swing.*;
import java.awt.*;
public class TestComboboxDemo01 extends JFrame {
public TestComboboxDemo01() {
Container contentPane = this.getContentPane();
JComboBox status = new JComboBox();
status.addItem(null);
status.addItem("正在上映");
status.addItem("已下架");
status.addItem("正在热映");
contentPane.add(status);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestComboboxDemo01();
}
}
结果:
- 列表框
package top.cxy96.java_GUI.lesson7;
import javax.swing.*;
import java.awt.*;
import java.util.Vector;
public class TestComboboxDemo02 extends JFrame {
public TestComboboxDemo02(){
Container contentPane = this.getContentPane();
// 生成列表内容
// String[] contents = {"1","2","3"};
Vector contents = new Vector();
// 列表中需要放入内容
JList jList = new JList(contents);
contents.add("one");
contents.add("two");
contents.add("three");
contentPane.add(jList);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestComboboxDemo02();
}
}
结果:
- 应用场景
- 选择地区或一些单个选项
- 列表,展示信息,一般动态扩容
4.7 文本框
package top.cxy96.java_GUI.lesson7;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo01 extends JFrame {
public TestTextDemo01() {
Container contentPane = this.getContentPane();
JTextField jTextField1 = new JTextField("hello");
JTextField jTextField2 = new JTextField("world",20); // 默认字符个数
contentPane.add(jTextField1,BorderLayout.NORTH);
contentPane.add(jTextField2,BorderLayout.SOUTH);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo01();
}
}
结果:
密码框
package top.cxy96.java_GUI.lesson7;
import javax.swing.*;
import java.awt.*;
public class TestTextDemo02 extends JFrame {
public TestTextDemo02() {
Container contentPane = this.getContentPane();
JPasswordField jPasswordField = new JPasswordField(); // ***
jPasswordField.setEchoChar('*');
contentPane.add(jPasswordField);
this.setVisible(true);
this.setBounds(100,200,500,500);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new TestTextDemo02();
}
}
结果:
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-7ZiT27VT-1646581121410)(https://cdn.jsdelivr.net/gh/cxy20219/image/images/Demo_GUI_Demo21.png)]
文本域
package top.cxy96.java_GUI.lesson6;
import javax.swing.*;
import java.awt.*;
public class JScrollDemoDemo extends JFrame {
public JScrollDemoDemo() {
Container contentPane = this.getContentPane();
// 文本域
JTextArea jTextArea = new JTextArea(20,50);
jTextArea.setText("学Java认识Java");
contentPane.add(jTextArea);
// Scroll面板
JScrollPane jScrollPane = new JScrollPane(jTextArea);
contentPane.add(jScrollPane);
this.setVisible(true);
this.setBounds(100,100,300,350);
this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
}
public static void main(String[] args) {
new JScrollDemoDemo();
}
}
结果:
5. 贪吃蛇
代码:
package top.cxy96.java_GUI.lesson8.snake;
import javax.swing.*;
// 游戏的主启动类
public class StartGame {
public static void main(String[] args) {
JFrame jFrame = new JFrame();
jFrame.setBounds(450,250,900,720);
jFrame.setResizable(false); // 默认大小不可拉伸
jFrame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
// 正常游戏界面
jFrame.add(new GamePanel());
jFrame.setVisible(true);
}
}
package top.cxy96.java_GUI.lesson8.snake;
import javax.swing.*;
import java.net.URL;
// 数据中心
public class Data {
public static URL headerURL = Data.class.getResource("statics/header.png");
public static URL upURL = Data.class.getResource("statics/up.png");
public static URL downURL = Data.class.getResource("statics/down.png");
public static URL leftURL = Data.class.getResource("statics/left.png");
public static URL rightURL = Data.class.getResource("statics/right.png");
public static ImageIcon header = new ImageIcon(headerURL);
public static ImageIcon up = new ImageIcon(upURL);
public static ImageIcon down = new ImageIcon(downURL);
public static ImageIcon left = new ImageIcon(leftURL);
public static ImageIcon right = new ImageIcon(rightURL);
public static URL bodyURL = Data.class.getResource("statics/body.png");
public static ImageIcon body = new ImageIcon(bodyURL);
public static URL foodURL = Data.class.getResource("statics/food.png");
public static ImageIcon food = new ImageIcon(foodURL);
}
package top.cxy96.java_GUI.lesson8.snake;
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.util.Random;
// 游戏的面版
public class GamePanel extends JPanel implements KeyListener, ActionListener {
// 定义蛇的数据结构
int length; // 蛇的长度
int[] snakeX = new int[600]; // 蛇的x坐标25*25
int[] snakeY = new int[500]; // 蛇的x坐标25*25
String direction; // 头方向
boolean isStart = false; // 当前游戏状态
boolean isFail = false; // 游戏失败状态
// 食物的坐标
int foodX;
int foodY;
Random random = new Random();
// 分数
int score;
// 定时器
Timer timer = new Timer(100,this); // 100ms执行一次
// 构造器
public GamePanel() {
init();
// 获得焦点和监听事件
this.setFocusable(true); // 获取焦点
this.addKeyListener(this); // 获取键盘
timer.start();
}
// 初始化方法
public void init(){
length = 3;
snakeX[0] = 100;snakeY[0] = 100; // 头的坐标
snakeX[1] = 75;snakeY[1] = 100; // 第一个身体的坐标
snakeX[2] = 50;snakeY[2] = 100; // 第二个身体的坐标
direction = "R"; // 初始化方向向右
// 把食物随机分布在界面上
foodX = 25 +25*random.nextInt(34);
foodY = 75 +25*random.nextInt(24);
// 初始化分数
score = 0;
}
// 绘制面板,游戏中所有东西都用画笔画
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
// 绘制静态面板
this.setBackground(Color.WHITE);
Data.header.paintIcon(this,g,25,11); // 头部广告
g.fillRect(25,75,850,600); // 默认游戏界面
// 画积分
g.setColor(Color.white);
g.setFont(new Font("微软雅黑",Font.BOLD,18));
g.drawString("长度"+length,750,35);
g.drawString("分数"+score,750,55);
// 画食物
Data.food.paintIcon(this,g,foodX,foodY);
// 画小蛇
if(direction.equals("R")){
Data.right.paintIcon(this,g,snakeX[0],snakeY[0]); // 头初始化向右,通过方向来判断
}else if(direction.equals("L")){
Data.left.paintIcon(this,g,snakeX[0],snakeY[0]); // 头初始化向右,通过方向来判断
}else if(direction.equals("U")){
Data.up.paintIcon(this,g,snakeX[0],snakeY[0]); // 头初始化向右,通过方向来判断
}else if(direction.equals("D")){
Data.down.paintIcon(this,g,snakeX[0],snakeY[0]); // 头初始化向右,通过方向来判断
}
for(int i=1;i<length;i++){
Data.body.paintIcon(this,g,snakeX[i],snakeY[i]); // 身体
}
// 游戏状态
if(isStart == false){
// 先设置画笔颜射
g.setColor(Color.white);
// 设置字体
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("按下空格开始游戏",300,300);
}
if(isFail == true){
// 先设置画笔颜射
g.setColor(Color.red);
// 设置字体
g.setFont(new Font("微软雅黑",Font.BOLD,40));
g.drawString("游戏失败,按下空格重新开始",300,300);
}
}
// 键盘监听事件
@Override
public void keyPressed(KeyEvent e) {
int KeyCode = e.getKeyCode(); // 获取键盘按键
if(KeyCode == KeyEvent.VK_SPACE){
if(isFail){
// 重新开始
isFail = false;
init();
}else{
// 按下空格开始
isStart = !isStart; // 取反
}
repaint();
}
// 小蛇移动
if(KeyCode==KeyEvent.VK_UP){
direction = "U";
}
else if(KeyCode==KeyEvent.VK_DOWN){
direction = "D";
}
else if(KeyCode==KeyEvent.VK_LEFT){
direction = "L";
}
else if(KeyCode==KeyEvent.VK_RIGHT){
direction = "R";
}
}
@Override
public void keyReleased(KeyEvent e) {
}
@Override
public void keyTyped(KeyEvent e) {
}
// 事件监听---固定时间刷新
@Override
public void actionPerformed(ActionEvent e) {
// 如果游戏是开始状态,就让小蛇动起来
if(isStart && isFail == false){
// 吃食物
if(snakeX[0] == foodX && snakeY[0] ==foodY){
length++; // 长度加一
score+=10;// 分数加十
// 再次随机食物
foodX = 25 +25*random.nextInt(34);
foodY = 75 +25*random.nextInt(24);
}
// 移动
for(int i = length-1;i>0;i--){
snakeX[i] = snakeX[i-1]; // 向前移动一截
snakeY[i] = snakeY[i-1];
}
// 走向
if(direction.equals("R")){
snakeX[0] = snakeX[0]+25;
// 边界判断
if(snakeX[0]>850){
snakeX[0] =25;
}
}else if(direction.equals("L")){
snakeX[0] = snakeX[0]-25;
if(snakeX[0]<25){
snakeX[0] = 850;
}
}
else if(direction.equals("U")){
snakeY[0] = snakeY[0] - 25;
if (snakeY[0]<75){
snakeY[0] = 650;
}
}
else if(direction.equals("D")){
snakeY[0] = snakeY[0] +25;
if(snakeY[0]>650){
snakeY[0] = 75;
}
}
// 失败判定,撞到自己
for (int i = 1; i < length; i++) {
if(snakeX[0] == snakeX[i] && snakeY[0] == snakeY[i]){
isFail = true;
}
}
repaint(); // 重画画面
}
timer.start(); // 定时器开始
}
}
结果演示: