Android中处理图像是一件很常见的事情,这里记录备忘一些亲身使用过的处理图片数据的方法。
转为Bitmap
RGB值转Bitmap
private Bitmap createColorBitmap(String rgb, int width, int height) { Bitmap bmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); int color = Color.parseColor(rgb); bmp.eraseColor(color); return bmp; }
//Usage Bitmap bmp = createColorBitmap("#cce8cf", 200, 50); |
Color值转Bitmap
private Bitmap createColorBitmap(int color, int width, int height) { Bitmap bmp = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); bmp.eraseColor(color); return bmp; } //Usage Bitmap bmp = createColorBitmap(Color.BLUE, 200, 50); |
字节数组转Bitmap
private Bitmap getBitmapFromByteArray(byte[] array) { return BitmapFactory.decodeByteArray(array, 0, array.length); } |
读取文件转Bitmap
private Bitmap getBitmapFromFile(String pathName) { return BitmapFactory.decodeFile(pathName); } |
读取资源转Bitmap
private Bitmap getBitmapFromResource(Resources res, int resId) { return BitmapFactory.decodeResource(res, resId); } |
输入流转Bitmap
private Bitmap getBitmapFromStream(InputStream inputStream) { return BitmapFactory.decodeStream(inputStream); } |
Drawable转Bitmap
Bitmap icon = BitmapFactory.decodeResource(context.getResources(),R.drawable.icon_resource); |
转为Drawable
资源转Drawable
Drawable drawable = getResources().getDrawable(R.drawable.ic_launcher); |
Bitmap转Drawable
Drawable d = new BitmapDrawable(getResources(),bitmap); |
图片圆角展示
通过对图片数据bitmap进行处理即可,其中pixels为边角的半径。
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels) { Bitmap output = Bitmap.createBitmap(bitmap.getWidth(), bitmap .getHeight(), Config.ARGB_8888); Canvas canvas = new Canvas(output);
final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels;
paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint);
return output; } |