using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI; //加载unity UI组件
public class Scroller : MonoBehaviour
{
[SerializeField] private RawImage _img;
[SerializeField] private float _x, _y;
void Update()
{
//Rect.Rect(Vector2 position, Vector2 size)
_img.uvRect = new Rect(_img.uvRect.position + new Vector2(_x, _y) * Time.deltaTime, _img.uvRect.size);
}
}
存在一个问题,偏移超过将 出现纯色。