public class MouseMoveHelper:IDisposable
{
public MouseMoveHelper()
{
}
public void Dispose()
{
try
{
if (mousePositionTimer != null)
{
mousePositionTimer.Stop();
deactivatedTimer.Stop();
mousePositionTimer = null;
deactivatedTimer = null;
}
}
catch (Exception ex)
{
}
}
public Action<NoOperationEvent> OK;
#region 监测是否有用户操作
private DispatcherTimer mousePositionTimer;
private Point mousePosition;
private int checkCount = 0;
private DispatcherTimer deactivatedTimer;
public void Start()
{
mousePosition = GetMousePoint();
if (mousePositionTimer==null)
{
mousePositionTimer = new DispatcherTimer();
mousePositionTimer.Tick += new EventHandler(MousePositionTimedEvent);
mousePositionTimer.Interval = new TimeSpan(0, 0, 1);
}
mousePositionTimer.Start();
if (deactivatedTimer == null)
{
deactivatedTimer = new DispatcherTimer();
deactivatedTimer.Tick += new EventHandler(deactivatedTimer_Tick);
deactivatedTimer.Interval = new TimeSpan(0, 0, 10);
}
}
bool isMoved = true;
int maxDelayCount = 1;
private void MousePositionTimedEvent(object sender, EventArgs e)
{
if (!HaveUsedTo())
{
checkCount++;
if (checkCount == maxDelayCount)
{
checkCount = 0;
if (isMoved)
{
isMoved = false;
OK?.Invoke(new NoOperationEvent() { Message = "检测到无鼠标移动", CurrentMouseState = NoOperationEvent.MouseState.standstill });
}
}
}
else
{
OK?.Invoke(new NoOperationEvent() { Message = "检测到鼠标移动", CurrentMouseState = NoOperationEvent.MouseState.move });
checkCount = 0;
isMoved=true;
}
}
private void deactivatedTimer_Tick(object sender, EventArgs e)
{
deactivatedTimer.Stop();
}
private bool HaveUsedTo()
{
Point point = GetMousePoint();
if (point == mousePosition)
{
return false;
}
mousePosition = point;
return true;
}
[StructLayout(LayoutKind.Sequential)]
private struct MPoint
{
public int X;
public int Y;
public MPoint(int x, int y)
{
this.X = x;
this.Y = y;
}
}
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool GetCursorPos(out MPoint mpt);
public Point GetMousePoint()
{
MPoint mpt = new MPoint();
GetCursorPos(out mpt);
Point p = new Point(mpt.X, mpt.Y);
return p;
}
#endregion
}
var MouseMoveHelper = new MouseMoveHelper();
MouseMoveHelper.OK = CheckMouseState;
MouseMoveHelper.Start();