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Objective-c   面向对象画图形(此程序不符合内存管理规则)

雪域迷影 2023-02-19 阅读 66


在同一个文件中,没有分割出来


#import <Foundation/Foundation.h>

// --------------------------------------------------
// constants for the different kinds of shapes and their colors

typedef enum {
kRedColor,
kGreenColor,
kBlueColor
} ShapeColor;


// --------------------------------------------------
// Shape bounding rectangle

//声明结构用于形状边界
//为什么用结构来定义边界,因为结构可以方便的使用
//例:ShapeRect rect_0 = {0, 0, 1, 1};
typedef struct {
int x, y, width, height;
} ShapeRect;


// --------------------------------------------------
// convert from the ShapeColor enum value to a human-readable name
NSString *colorName (ShapeColor color);
NSString *colorName (ShapeColor color)
{
switch (color) {
case kRedColor:
return @"red";
break;
case kGreenColor:
return @"green";
break;
case kBlueColor:
return @"blue";
break;
}

return @"no clue";

} // colorName


// --------------------------------------------------
// All about Circles

@interface Circle : NSObject
{
ShapeColor fillColor;
ShapeRect bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // Circle


@implementation Circle

- (void) setFillColor: (ShapeColor) c
{
fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
bounds = b;
} // setBounds


- (void) draw
{
NSLog (@"drawing a circle at (%d %d %d %d) in %@",
bounds.x, bounds.y,
bounds.width, bounds.height,
colorName(fillColor));
} // draw

@end // Circle




// --------------------------------------------------
// All about Rectangles

@interface Rectangle : NSObject
{
ShapeColor fillColor;
ShapeRect bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // Rectangle


@implementation Rectangle

- (void) setFillColor: (ShapeColor) c
{
fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
bounds = b;
} // setBounds


- (void) draw
{
NSLog (@"drawing a rectangle at (%d %d %d %d) in %@",
bounds.x, bounds.y,
bounds.width, bounds.height,
colorName(fillColor));
} // draw

@end // Rectangle


// --------------------------------------------------
// All about OblateSphereoids

@interface OblateSphereoid : NSObject
{
ShapeColor fillColor;
ShapeRect bounds;
}

- (void) setFillColor: (ShapeColor) fillColor;

- (void) setBounds: (ShapeRect) bounds;

- (void) draw;

@end // OblateSphereoid


@implementation OblateSphereoid

- (void) setFillColor: (ShapeColor) c
{
fillColor = c;
} // setFillColor


- (void) setBounds: (ShapeRect) b
{
bounds = b;
} // setBounds


- (void) draw
{
NSLog (@"drawing an egg at (%d %d %d %d) in %@",
bounds.x, bounds.y,
bounds.width, bounds.height,
colorName(fillColor));
} // draw

@end // OblateSphereoid



// --------------------------------------------------
// Draw the shapes
void drawShapes (id shape, int count);
void drawShapes (id shape, int count) // 注意,这里和书上不同,上上为 id shapes[],但在xcode4.2中编译错误,抛Must explicitly describe intended ownership of an object array parameter
{
[shape draw];

} // drawShapes



// --------------------------------------------------
// The main function. Make the shapes and draw them

int main (int argc, const char * argv[])
{
id shapes[3];

ShapeRect rect0 = { 0, 0, 10, 30 };
shapes[0] = [Circle new];
[shapes[0] setBounds: rect0];
[shapes[0] setFillColor: kRedColor];
drawShapes (shapes[0], 3);

ShapeRect rect1 = { 30, 40, 50, 60 };
shapes[1] = [Rectangle new];
[shapes[1] setBounds: rect1];
[shapes[1] setFillColor: kGreenColor];
drawShapes (shapes[1], 3);

ShapeRect rect2 = { 15, 19, 37, 29 };
shapes[2] = [OblateSphereoid new];
[shapes[2] setBounds: rect2];
[shapes[2] setFillColor: kBlueColor];
drawShapes (shapes[2], 3);

return (0);

} // main


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