using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Threading;
namespace KeyBoardInput
{
class KeyBoard
{
[DllImport("user32.dll")]
private static extern void keybd_event(
byte bVk, byte bScan, uint dwFlags, int dwExtraInfo);
private static Dictionary<string, byte> keycodedic;
const int KEYEVENTF_KEYUP = 0x0002;
public static bool Input(string str)
{
#region init dic
if (keycodedic == null)
{
keycodedic = new Dictionary<string, byte>();
keycodedic.Add("A", 0x41);
keycodedic.Add("B", 0x42);
keycodedic.Add("C", 0x43);
keycodedic.Add("D", 0x44);
keycodedic.Add("E", 0x45);
keycodedic.Add("F", 70);
keycodedic.Add("G", 0x47);
keycodedic.Add("H", 0x48);
keycodedic.Add("I", 0x49);
keycodedic.Add("J", 0x4a);
keycodedic.Add("K", 0x4b);
keycodedic.Add("L", 0x4c);
keycodedic.Add("M", 0x4d);
keycodedic.Add("N", 0x4e);
keycodedic.Add("O", 0x4f);
keycodedic.Add("P", 80);
keycodedic.Add("Q", 0x51);
keycodedic.Add("R", 0x52);
keycodedic.Add("S", 0x53);
keycodedic.Add("T", 0x54);
keycodedic.Add("U", 0x55);
keycodedic.Add("V", 0x56);
keycodedic.Add("W", 0x57);
keycodedic.Add("X", 0x58);
keycodedic.Add("Y", 0x59);
keycodedic.Add("Z", 90);
keycodedic.Add("0", 0x30);
keycodedic.Add("1", 0x31);
keycodedic.Add("2", 50);
keycodedic.Add("3", 0x33);
keycodedic.Add("4", 0x34);
keycodedic.Add("5", 0x35);
keycodedic.Add("6", 0x36);
keycodedic.Add("7", 0x37);
keycodedic.Add("8", 0x38);
keycodedic.Add("9", 0x39);
keycodedic.Add(".", 110);
keycodedic.Add("LEFT", 0x25);
keycodedic.Add("UP", 0x26);
keycodedic.Add("RIGHT", 0x27);
keycodedic.Add("DOWN", 40);
keycodedic.Add("-", 0x6d);
}
#endregion
foreach (char ch in str.ToUpper())
{
//模拟单击键,可规避连续输入键值时遗漏或延长Thread.Sleep(50);
keybd_event(0x1, 0, 1, 0);
keybd_event(keycodedic[ch.ToString()], 0, 1, 0);
}
return false;
}
public static void Move(int count, string direction)
{
for (int i = 0; i < count; i++)
{
keybd_event(keycodedic[direction], 0, 0, 0);
Thread.Sleep(100);
}
if (count == 1)
{
Thread.Sleep(0x3e8);
}
}
public static void Enter()
{
keybd_event(0xD, 0, 0, 0);
Thread.Sleep(50);
keybd_event(0xD, 0, KEYEVENTF_KEYUP, 0);
}
public static void Shift()
{
keybd_event(0x10, 0, 0, 0);
Thread.Sleep(50);
keybd_event(0x10, 0, KEYEVENTF_KEYUP, 0);
}
public static void Capslock()
{
keybd_event(0x14, 0, 0, 0);
Thread.Sleep(50);
keybd_event(0x14, 0, KEYEVENTF_KEYUP, 0);
}
public static void CtrlV()
{
keybd_event(0x11, 0, 0, 0);
keybd_event(0x56, 0, 0, 0);
keybd_event(0x56, 0, KEYEVENTF_KEYUP, 0);
keybd_event(0x11, 0, KEYEVENTF_KEYUP, 0);
}
public static void CtrlC()
{
keybd_event(0x11, 0, 0, 0);
keybd_event(0x43, 0, 0, 0);
keybd_event(0x43, 0, KEYEVENTF_KEYUP, 0);
keybd_event(0x11, 0, KEYEVENTF_KEYUP, 0);
}
public static void CtrlA()
{
keybd_event(0x11, 0, 0, 0);
keybd_event(0x41, 0, 0, 0);
keybd_event(0x41, 0, KEYEVENTF_KEYUP, 0);
keybd_event(0x11, 0, KEYEVENTF_KEYUP, 0);
}
public static void CtrlX()
{
keybd_event(0x11, 0, 0, 0);
keybd_event(0x58, 0, 0, 0);
keybd_event(0x58, 0, KEYEVENTF_KEYUP, 0);
keybd_event(0x11, 0, KEYEVENTF_KEYUP, 0);
}
}
}
模拟输入:
private void button1_Click(object sender, EventArgs e)
{
this.textBox1.Focus();
KeyBoard.Input("abcde");
KeyBoard.Enter();
KeyBoard.Input("123456");
KeyBoard.Enter();
}
复制粘贴剪切:
private void button2_Click(object sender, EventArgs e)
{
this.textBox1.Focus();
KeyBoard.CtrlV();
}
private void button3_Click(object sender, EventArgs e)
{
this.textBox1.Focus();
KeyBoard.CtrlX();
}
private void button5_Click(object sender, EventArgs e)
{
this.textBox1.Focus();
KeyBoard.CtrlA();
}
private void button4_Click(object sender, EventArgs e)
{
this.textBox1.Focus();
KeyBoard.CtrlC();
}
全选,先定义事件:
//添加从键盘按ctrl+a全选事件
private void textBox1_KeyUp(object sender, KeyEventArgs e)
{
if (e.Modifiers == Keys.Control && e.KeyCode == Keys.A)
{
((TextBox)sender).SelectAll();
this.textBox1.Focus();
}
}
//添加双击textbox全选事件
private void textBox1_MouseDoubleClick(object sender, MouseEventArgs e)
{
textBox1.Select(0, textBox1.Text.Length);
}