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线性表 - 静态链表

那小那小 2022-02-14 阅读 71
#ifndef _STATICLIST_H_
#define _STATICLIST_H_

typedef void StaticList;
typedef void StaticListNode;

StaticList* StaticList_Create(int capacity);

void StaticList_Destroy(StaticList* list);

void StaticList_Clear(StaticList* list);

int StaticList_Length(StaticList* list);

int StaticList_Capacity(StaticList* list);

int StaticList_Insert(StaticList* list, StaticListNode* node, int pos);

StaticListNode* StaticList_Get(StaticList* list, int pos);

StaticListNode* StaticList_Delete(StaticList* list, int pos);

#endif

#include <stdio.h>
#include <malloc.h>
#include "xxx_static_list.h"

#define AVAILABLE -1

typedef struct _tag_StaticListNode
{
    unsigned int data;
    int next;
} TStaticListNode;

typedef struct _tag_StaticList
{
    int capacity;
    TStaticListNode header;
    TStaticListNode node[];
} TStaticList;

StaticList *StaticList_Create(int capacity) // O(n)
{
    TStaticList *ret = NULL;
    int i = 0;

    // Apply a space for static list. Capacitty plus one reperent node[0-capacity]
    if (capacity >= 0)
    {
        ret = (TStaticList *)malloc(sizeof(TStaticList) + sizeof(TStaticListNode) * (capacity + 1));
    }

    // Assign value for variable
    if (ret != NULL)
    {
        ret->capacity = capacity;
        ret->header.data = 0;
        ret->header.next = 0;

        // AVAILABLE is for insert function, like a flag
        for (i = 1; i <= capacity; i++)
        {
            ret->node[i].next = AVAILABLE;
        }
    }

    return ret;
}

void StaticList_Destroy(StaticList *list) // O(1)
{
    free(list);
}

void StaticList_Clear(StaticList *list) // O(n)
{
    TStaticList *sList = (TStaticList *)list;
    int i = 0;

    if (sList != NULL)
    {
        sList->header.data = 0;
        sList->header.next = 0;

        for (i = 1; i <= sList->capacity; i++)
        {
            sList->node[i].next = AVAILABLE;
        }
    }
}

int StaticList_Length(StaticList *list) // O(1)
{
    TStaticList *sList = (TStaticList *)list;
    int ret = -1;

    if (sList != NULL)
    {
        ret = sList->header.data;
    }

    return ret;
}

int StaticList_Capacity(StaticList *list) // O(1)
{
    TStaticList *sList = (TStaticList *)list;
    int ret = -1;

    if (sList != NULL)
    {
        ret = sList->capacity;
    }

    return ret;
}

int StaticList_Insert(StaticList *list, StaticListNode *node, int pos) // O(n)
{
    TStaticList *sList = (TStaticList *)list;
    int ret = (sList != NULL);
    int current = 0;
    int index = 0;
    int i = 0;

    // 1. & 2.Judge weather static list and insert postion are legal
    ret = ret && (sList->header.data + 1 <= sList->capacity);
    ret = ret && (pos >= 0) && (node != NULL);

    if (ret)
    {
        // 3.Finde available place for insert
        for (i = 1; i <= sList->capacity; i++)
        {
            if (sList->node[i].next == AVAILABLE)
            {
                index = i;
                break;
            }
        }

        // 4.Assign the insert variable a value node
        sList->node[index].data = (unsigned int)node;

        // Problem: why we shuld define unnecessary node[0]
        sList->node[0] = sList->header;

        // 5.Poiner move to the insert palace
        for (i = 0; (i < pos) && (sList->node[current].next != 0); i++)
        {
            current = sList->node[current].next;
        }

        // 6.Reconstruct the link between elementary
        sList->node[index].next = sList->node[current].next;
        sList->node[current].next = index;

        // 7.The list length plus one
        sList->node[0].data++;

        // 8.Return value form node[0] to header
        sList->header = sList->node[0];
    }

    return ret;
}

StaticListNode *StaticList_Get(StaticList *list, int pos) // O(n)
{
    TStaticList *sList = (TStaticList *)list;
    StaticListNode *ret = NULL;
    int current = 0;
    int object = 0;
    int i = 0;

    // 1. & 2.Judge weather static list and insert postion are legal
    if ((sList != NULL) && (0 <= pos) && (pos < sList->header.data))
    {
        sList->node[0] = sList->header;

        // 3.Finde the palace of get elementary
        for (i = 0; i < pos; i++)
        {
            current = sList->node[current].next;
        }

        // 4.The object of elementary
        object = sList->node[current].next;

        // 5.The elementary value for return value
        ret = (StaticListNode *)(sList->node[object].data);
    }

    return ret;
}

StaticListNode *StaticList_Delete(StaticList *list, int pos) // O(n)
{
    TStaticList *sList = (TStaticList *)list;
    StaticListNode *ret = NULL;
    int current = 0;
    int object = 0;
    int i = 0;

    // 1. & 2.Judge weather static list and insert postion are legal
    if ((sList != NULL) && (0 <= pos) && (pos < sList->header.data))
    {
        sList->node[0] = sList->header;

        // 3.Finde the delete position
        for (i = 0; i < pos; i++)
        {
            current = sList->node[current].next;
        }

        // 4.Get the delete elementary place poiner
        object = sList->node[current].next;

        // 5.The poiner should move to next node
        sList->node[current].next = sList->node[object].next;

        // 6.Static list length minus one
        sList->node[0].data--;

        sList->header = sList->node[0];

        // 7.Delete place is available
        sList->node[object].next = AVAILABLE;

        // 8.Return value
        ret = (StaticListNode *)(sList->node[object].data);
    }

    return ret;
}
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