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程序员的表白: 教你制作一个百分之99成功率的表白网站 (html+css+js)


📂文章目录

  • ​​二、📚网站介绍​​
  • ​​三、🔗网站效果​​
  • ​​▶️1.视频演示​​
  • ​​🧩 2.图片演示​​
  • ​​四、💒 网站代码​​
  • ​​🧱HTML结构代码​​
  • ​​五、🎁更多源码​​

二、📚网站介绍

📒网站文件方面:html网页结构文件、css网页样式文件、js网页特效文件、images网页图片文件;

📙网页编辑方面:可使用任意HTML编辑软件(如:​​Dreamweaver、HBuilder、Vscode 、Sublime 、Webstorm、Text 、Notepad++​​​ 等任意html编辑软件进行运行及修改编辑等操作)。
其中:
(1)📜html文件包含:其中index.html是首页、其他html为二级页面;
(2)📑 css文件包含:css全部页面样式,3D动态效果,雪花飘落等等
(3)📄 js文件包含:页面炫酷效果实现

三、🔗网站效果

▶️1.视频演示

78-粒子告白

🧩 2.图片演示

程序员的表白: 教你制作一个百分之99成功率的表白网站 (html+css+js)_html

四、💒 网站代码

🧱HTML结构代码

<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>1996 - DengSir</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0">
<!--<meta itemprop="image" content="./images/fenxiang.png" />-->
<style>html {
height: 100%;
}

body {
font-family: "Helvetica Neue", "Luxi Sans", "DejaVu Sans", Tahoma, "Hiragino Sans GB", "Microsoft Yahei", sans-serif;
background: #79a8ae;
color: #CFEBE4;
font-size: 18px;
line-height: 2;
letter-spacing: 1.2px;
margin: 0;
}

a {
color: #ebf7f4;
}

.body--ready {
background: -webkit-linear-gradient(top, rgb(203, 235, 219) 0%, rgb(55, 148, 192) 120%);
background: -moz-linear-gradient(top, rgb(203, 235, 219) 0%, rgb(55, 148, 192) 120%);
background: -o-linear-gradient(top, rgb(203, 235, 219) 0%, rgb(55, 148, 192) 120%);
background: -ms-linear-gradient(top, rgb(203, 235, 219) 0%, rgb(55, 148, 192) 120%);
background: linear-gradient(top, rgb(203, 235, 219) 0%, rgb(55, 148, 192) 120%);
}

.text {
position: fixed;
bottom: 100px;
text-align: center;
width: 100%;
}

.canvas {
margin: 0 auto;
display: block;
}

img#logo {
width: 128px;
background-size: cover;
border-radius: 200px;
box-shadow: 0px 0px 40px rgba(63, 81, 181, 0.72);
border: 3px solid #00a0ff;
opacity: 1;
margin: 0 auto;
margin-top: 20px;
margin-bottom: 20px;
transition: all 1.0s;
}

#logo:hover {
box-shadow: 0 0 10px #fff;
-webkit-box-shadow: 0 0 19px #fff;
transform: rotate(360deg);
-ms-transform: rotate(360deg); /* IE 9 */
-moz-transform: rotate(360deg); /* Firefox */
-webkit-transform: rotate(360deg); /* Safari 和 Chrome */
-o-transform: rotate(360deg); /* Opera */
filter: progid:DXImageTransform.Microsoft.BasicImage(rotation=3);
}

.cs {
width: 100%;
height: 100%;
margin: 0 auto;
position: absolute;
text-align: center;
}

.text {
position: fixed;
bottom: 80px;
text-align: center;
width: 100%;
font-weight: bold;
}

.text-right {
position: fixed;
bottom: 50px;
text-align: right;
width: 100%;
font-weight: bold;
}</style>

</head>

<body>
<!--更改为你女朋友的头像-->
<div class="cs">
<img src="http://wx1.sinaimg.cn/large/006gFOhdly1fr0hdrzlolj30b40b4dg7.jpg" id="logo">
</div>
<canvas class="canvas" width="1820" height="905"></canvas>
<p class="text" style="color: #ed3073;">
We fell in love
<br/>
<span id="span_dt_dt"></span>
</p>
<script language="javascript">function show_date_time() {
window.setTimeout("show_date_time()", 1000);
BirthDay = new Date("2/20/2018 00:00:00");//这个日期是可以修改的
today = new Date();
timeold = (today.getTime() - BirthDay.getTime());
sectimeold = timeold / 1000
secondsold = Math.floor(sectimeold);
msPerDay = 24 * 60 * 60 * 1000
e_daysold = timeold / msPerDay
daysold = Math.floor(e_daysold);
e_hrsold = (e_daysold - daysold) * 24;
hrsold = Math.floor(e_hrsold);
e_minsold = (e_hrsold - hrsold) * 60;
minsold = Math.floor((e_hrsold - hrsold) * 60);
seconds = Math.floor((e_minsold - minsold) * 60);
span_dt_dt.innerHTML = daysold + "天" + hrsold + "小时" + minsold + "分" + seconds + "秒";
}

show_date_time();</script>
<script>var S = {
init: function () {
S.Drawing.init('.canvas');
document.body.classList.add('body--ready');
//想说的话
S.UI.simulate("娜娜|I'm|ZLOE|Nice|to|Meet|You|#countdown 3|#time");
S.Drawing.loop(function () {
S.Shape.render();
});
}
};


S.Drawing = (function () {
var canvas,
context,
renderFn,
requestFrame = window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
window.oRequestAnimationFrame ||
window.msRequestAnimationFrame ||
function (callback) {
window.setTimeout(callback, 1000 / 60);
};

return {
init: function (el) {
canvas = document.querySelector(el);
context = canvas.getContext('2d');
this.adjustCanvas();

window.addEventListener('resize', function (e) {
S.Drawing.adjustCanvas();
});
},
loop: function (fn) {
renderFn = !renderFn ? fn : renderFn;
this.clearFrame();
renderFn();
requestFrame.call(window, this.loop.bind(this));
},
adjustCanvas: function () {
canvas.width = window.innerWidth - 100;
canvas.height = window.innerHeight - 30;
},
clearFrame: function () {
context.clearRect(0, 0, canvas.width, canvas.height);
},
getArea: function () {
return {w: canvas.width, h: canvas.height};
},
drawCircle: function (p,) {
context.fillStyle = c.render();
context.beginPath();
context.arc(p.x, p.y, p.z, 0, 2 * Math.PI, true);
context.closePath();
context.fill();
}
};
}());


S.UI = (function () {
var interval,
currentAction,
time,
maxShapeSize = 30,
sequence = [],
cmd = '#';

function formatTime(date) {
var h = date.getHours(),
m = date.getMinutes(),
m = m < 10 ? '0' + m : m;
return h + ':' + m;
}

function getValue(value) {
return value && value.split(' ')[1];
}

function getAction(value) {
value = value && value.split(' ')[0];
return value && value[0] === cmd && value.substring(1);
}

function timedAction(fn, delay, max,) {
clearInterval(interval);
currentAction = reverse ? max : 1;
fn(currentAction);

if (!max || (!reverse && currentAction < max) || (reverse && currentAction > 0)) {
interval = setInterval(function () {
currentAction = reverse ? currentAction - 1 : currentAction + 1;
fn(currentAction);

if ((!reverse && max && currentAction === max) || (reverse && currentAction === 0)) {
clearInterval(interval);
}
}, delay);
}
}

function performAction(value) {
var action,
value,
current;

sequence = typeof (value) === 'object' ? value : sequence.concat(value.split('|'));

timedAction(function (index) {
current = sequence.shift();
action = getAction(current);
value = getValue(current);

switch (action) {
case 'countdown':
value = parseInt(value) || 10;
value = value > 0 ? value : 10;

timedAction(function (index) {
if (index === 0) {
if (sequence.length === 0) {
S.Shape.switchShape(S.ShapeBuilder.letter(''));
} else {
performAction(sequence);
}
} else {
S.Shape.switchShape(S.ShapeBuilder.letter(index), true);
}
}, 1000, value, true);
break;

case 'rectangle':
value = value && value.split('x');
value = (value && value.length === 2) ? value : [maxShapeSize, maxShapeSize / 2];

S.Shape.switchShape(S.ShapeBuilder.rectangle(Math.min(maxShapeSize, parseInt(value[0])), Math.min(maxShapeSize, parseInt(value[1]))));
break;

case 'circle':
value = parseInt(value) || maxShapeSize;
value = Math.min(value, maxShapeSize);
S.Shape.switchShape(S.ShapeBuilder.circle(value));
break;

case 'time':
var t = formatTime(new Date());

if (sequence.length > 0) {
S.Shape.switchShape(S.ShapeBuilder.letter(t));
} else {
timedAction(function () {
t = formatTime(new Date());
if (t !== time) {
time = t;
S.Shape.switchShape(S.ShapeBuilder.letter(time));
}
}, 1000);
}
break;

default:
S.Shape.switchShape(S.ShapeBuilder.letter(current[0] === cmd ? 'HacPai' : current));
}
}, 2000, sequence.length);
}

return {
simulate: function (action) {
performAction(action);
}
};
}());


S.Point = function (args) {
this.x = args.x;
this.y = args.y;
this.z = args.z;
this.a = args.a;
this.h = args.h;
};


S.Color = function (r, g, b,) {
this.r = r;
this.g = g;
this.b = b;
this.a = a;
};

S.Color.prototype = {
render: function () {
return 'rgba(' + this.r + ',' + +this.g + ',' + this.b + ',' + this.a + ')';
}
};


S.Dot = function (x,) {
this.p = new S.Point({
x: x,
y: y,
z: 5,
a: 1,
h: 0
});

this.e = 0.07;
this.s = true;

this.c = new S.Color(255, 255, 255, this.p.a);

this.t = this.clone();
this.q = [];
};

S.Dot.prototype = {
clone: function () {
return new S.Point({
x: this.x,
y: this.y,
z: this.z,
a: this.a,
h: this.h
});
},
_draw: function () {
this.c.a = this.p.a;
S.Drawing.drawCircle(this.p, this.c);
},
_moveTowards: function (n) {
var details = this.distanceTo(n, true),
dx = details[0],
dy = details[1],
d = details[2],
e = this.e * d;

if (this.p.h === -1) {
this.p.x = n.x;
this.p.y = n.y;
return true;
}

if (d > 1) {
this.p.x -= ((dx / d) * e);
this.p.y -= ((dy / d) * e);
} else {
if (this.p.h > 0) {
this.p.h--;
} else {
return true;
}
}

return false;
},
_update: function () {
if (this._moveTowards(this.t)) {
var p = this.q.shift();

if (p) {
this.t.x = p.x || this.p.x;
this.t.y = p.y || this.p.y;
this.t.z = p.z || this.p.z;
this.t.a = p.a || this.p.a;
this.p.h = p.h || 0;
} else {
if (this.s) {
this.p.x -= Math.sin(Math.random() * 3.142);
this.p.y -= Math.sin(Math.random() * 3.142);
} else {
this.move(new S.Point({
x: this.p.x + (Math.random() * 50) - 25,
y: this.p.y + (Math.random() * 50) - 25
}));
}
}
}

d = this.p.a - this.t.a;
this.p.a = Math.max(0.1, this.p.a - (d * 0.05));
d = this.p.z - this.t.z;
this.p.z = Math.max(1, this.p.z - (d * 0.05));
},
distanceTo: function (n,) {
var dx = this.p.x - n.x,
dy = this.p.y - n.y,
d = Math.sqrt(dx * dx + dy * dy);

return details ? [dx, dy, d] : d;
},
move: function (p,) {
if (!avoidStatic || (avoidStatic && this.distanceTo(p) > 1)) {
this.q.push(p);
}
},
render: function () {
this._update();
this._draw();
}
};


S.ShapeBuilder = (function () {
var gap = 13,
shapeCanvas = document.createElement('canvas'),
shapeContext = shapeCanvas.getContext('2d'),
fontSize = 500,
fontFamily = 'Avenir, Helvetica Neue, Helvetica, Arial, sans-serif';

function fit() {
shapeCanvas.width = Math.floor(window.innerWidth / gap) * gap;
shapeCanvas.height = Math.floor(window.innerHeight / gap) * gap;
shapeContext.fillStyle = 'red';
shapeContext.textBaseline = 'middle';
shapeContext.textAlign = 'center';
}

function processCanvas() {
var pixels = shapeContext.getImageData(0, 0, shapeCanvas.width, shapeCanvas.height).data;
dots = [],
pixels,
x = 0,
y = 0,
fx = shapeCanvas.width,
fy = shapeCanvas.height,
w = 0,
h = 0;

for (var p = 0; p < pixels.length; p += (4 * gap)) {
if (pixels[p + 3] > 0) {
dots.push(new S.Point({
; d++) {
dots.push(new S.Dot(a.w / 2, a.h / 2));
}
}

var d = 0,
i = 0;

while (n.dots.length > 0) {
i = Math.floor(Math.random() * n.dots.length);
dots[d].e = fast ? 0.25 : (dots[d].s ? 0.14 : 0.11);

if (dots[d].s) {
dots[d].move(new S.Point({
z: Math.random() * 20 + 10,
a: Math.random(),
h: 18
}));
} else {
dots[d].move(new S.Point({
z: Math.random() * 5 + 5,
h: fast ? 18 : 30
}));
}

dots[d].s = true;
dots[d].move(new S.Point({
x: n.dots[i].x + cx,
y: n.dots[i].y + cy,
a: 1,
z: 5,
h: 0
}));

n.dots = n.dots.slice(0, i).concat(n.dots.slice(i + 1));
d++;
}

for (var i = d; i < dots.length; i++) {
if (dots[i].s) {
dots[i].move(new S.Point({
z: Math.random() * 20 + 10,
a: Math.random(),
h: 20
}));

dots[i].s = false;
dots[i].e = 0.04;
dots[i].move(new S.Point({
x: Math.random() * a.w,
y: Math.random() * a.h,
a: 0.3, //.4
z: Math.random() * 4,
h: 0
}));
}
}
},
render: function () {
for (var d = 0; d < dots.length; d++) {
dots[d].render();
}
}
};
}());
S.init();</script>
//音乐可改
<audio autoplay="autoplay" loop="loop">
<source src="http://m10.music.126.net/20180509183512/5ae461e9a42675d782840bf139b05c60/ymusic/e492/ea7a/6a27/8799d19e52d9bbe3ae15febb03d7efdb.mp3" type="audio/mpeg">
</audio>
</body>
</html>

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