// stdafx.cpp : source file that includes just the standard includes
// MFC2Console.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow);
return WinMain(GetModuleHandle(0),0,0,0);
}
void CMFC2ConsoleDlg::OnButton1()
{
printf("qqq:%d\n",123);
CString cmdLine = GetCommandLine();
printf("%s\n",(LPCTSTR)cmdLine);
}
MFC::C++
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"/D "_AFXDLL" /D "_MBCS"
/Fp"Debug/MFC2Console.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
::Link
/nologo /subsystem:windows /incremental:yes /pdb:"Debug/MFC2Console.pdb" /debug /machine:I386
/out:"Debug/MFC2Console.exe" /pdbtype:sept
///
///
Console::C++
/nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "_AFXDLL"
/Fp"Debug/tmpConsole.pch" /Yu"stdafx.h" /Fo"Debug/" /Fd"Debug/" /FD /GZ /c
::Link
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib
uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console/incremental:yes /pdb:"Debug/tmpConsole.pdb"
/debug /machine:I386 /out:"Debug/tmpConsole.exe" /pdbtype:sept