1 using UnityEngine.SceneManagement;
2
3 private void Restart()
4 {
5 //Application.LoadLevel(0);
6 SceneManager.LoadScene(0); // 0对应“生成”里的场景0
7 // SceneManager.LoadScene("MainScene");
8 }
微信扫一扫
1 using UnityEngine.SceneManagement;
2
3 private void Restart()
4 {
5 //Application.LoadLevel(0);
6 SceneManager.LoadScene(0); // 0对应“生成”里的场景0
7 // SceneManager.LoadScene("MainScene");
8 }
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