/游戏头文件
#pragma once
#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
void init_board(char board[ROW][COL], int row, int col);//初始化棋盘
void print_board(char board[ROW][COL], int row, int col)//;打印棋盘
void player_move(char board[ROW][COL], int row, int col);//玩家移动
void computer_move(char board[ROW][COL], int row, int col);//电脑移动
char win_board(char board[ROW][COL], int row, int col);//胜负判定
//*,玩家赢
//#,电脑赢
//q,平局
//c,继续
\
/游戏主函数
#include
#include"game.h"
void game()
{
char board[ROW][COL] = { 0 };
init_board(board, ROW, COL);//初始化棋盘
print_board(board, ROW, COL);//打印棋盘
char ret = 0;
while (1)
{
player_move(board, ROW, COL);//玩家移动
print_board(board, ROW, COL);//打印棋盘
ret= win_board(board, ROW, COL);//胜负判定
if (ret != 'c')
break;
computer_move(board, ROW, COL);//电脑移动
print_board(board, ROW, COL);//打印棋盘
ret=win_board(board, ROW, COL);//胜负判定
if (ret != 'c')
break;
}
if (ret == '*')
{
printf("玩家赢了\n");
}
if (ret == '#')
{
printf("电脑赢了\n");
}
if (ret == 'q')
{
printf("平局\n");
}
}
void menu()
{
printf("*********************************\n");
printf("*****1.play 0.exit*****\n");
printf("*********************************\n");
}
void test()
{
int input = 0;
do
{
menu();
printf("请输入选项:>>");
scanf_s("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏退出\n");
break;
default :
printf("输入错误请重新选择;\n");
}
} while (input);
}
int main()
{
test();
return 0;
}
\
/游戏代码
#include"game.h"
void init_board(char board[ROW][COL], int row, int col)//重置棋盘
{
int i = 0; int j = 0;
for(i=0;i<row;i++)
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
void print_board(char board[ROW][COL], int row, int col)//打印棋盘
{
int i = 0; int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j< row - 1)
printf("|");
}
printf("\n");
if(i<row-1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < row - 1)
printf("|");
}
}
printf("\n");
}
}
void player_move(char board[ROW][COL], int row, int col)
{
int x = 0; int y = 0;
printf("玩家走:>\n");
while (1)
{
scanf_s("%d %d", &x, &y);
if (x <= row && x > 0 && y <= col && y > 0)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
printf("该位置被占用,请重新输入:>");
}
else
printf("输入坐标不合法请重新输入:>\n");
}
}
void computer_move(char board[ROW][COL], int row, int col)
{
srand((unsigned int) time(NULL));
printf("电脑走:>\n");
int x = 0; int y = 0;
while (1)
{
x = rand()%row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
char results(char board[ROW][COL], int row, int col)
{
int i = 0; int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 'c';
}
}
return 'q';
}
char win_board(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)//各行都不为空
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
return board[i][1];
}
for (i = 0; i < row; i++)//每列都相同时
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
return board[1][i];
}
{//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[1][1];
}
results(board,row,col);
}/