0
点赞
收藏
分享

微信扫一扫

双人三子棋

.c源文件

#define _CRT_SECURE_NO_WARNINGS
#include"game.h"

void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
initboard(board, ROW, COL);//建立函数初始化棋盘,全为空格
//打印棋盘
displayboard(board, ROW, COL);
//下棋
while (1)
{
//玩家1下棋
player1move(board, ROW, COL);
displayboard(board, ROW, COL);
//判断输赢
ret = iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
//玩家2下棋
player2move(board, ROW, COL);
displayboard(board, ROW, COL);
ret = iswin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("恭喜玩家1胜利!\n");
}
else if (ret == '#')
{
printf("恭喜玩家2胜利!\n");
}
else
{
printf("平局。\n");
}
}

void menu()
{
printf("\n");
printf(" 1.play 0.exit \n");
printf("\n");
}

void test()
{
int input = 0;
srand((unsigned)time(NULL));
do {
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
printf("开始游戏,三子棋。\n");
game();
break;
case 0:
printf("退出游戏。\n");
break;
default:
printf("输入错误,请重试。\n");
break;
}
} while (input);
}

int main()
{
test();
return 0;
}

game.c源文件

#define _CRT_SECURE_NO_WARNINGS
#include "game.h"

void initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}

void displayboard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");//打印一行的数据
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}

}
}

void player1move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家1下棋。\n");
while (1)
{
printf("请玩家1输入棋盘坐标:>");
scanf("%d%d", &x, &y);
//判断x,y坐标的合法性
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用。\n");
}
}
else
{
printf("坐标非法,请重新输入:>\n");
}
}
}

void player2move(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家2下棋。\n");
while (1)
{
printf("请玩家2输入棋盘坐标:>");
scanf("%d%d", &x, &y);
//判断x,y坐标的合法性
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '#';
break;
}
else
{
printf("该坐标被占用。\n");
}
}
else
{
printf("坐标非法,请重新输入:>\n");
}
}
}

//返回1表示棋盘满了,返回0表示棋盘未满
int isfull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}

char iswin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)//判断横三行
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ')
return board[i][0];
}
for (i = 0; i < col; i++)//判断竖三列
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ')
return board[0][i];
}
//判断两个对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[1][1];
//判断是否平局
if (1 == isfull(board, ROW, COL))
{
return 'Q';
}
return 'C';
}

game.h头文件

#define ROW 3
#define COL 3
#include<stdio.h>
#include<stdlib.h>
#include<time.h>

//声明
void initboard(char board[ROW][COL], int row, int col);
void displayboard(char board[ROW][COL], int row, int col);
void player1move(char board[ROW][COL], int row, int col);
void player2move(char board[ROW][COL], int row, int col);
void computermove(char board[ROW][COL], int row, int col);

//四种游戏状态
//1玩家胜利--‘*’
//2电脑胜利--‘#’
//3平局--‘Q’
//4继续游戏--‘C’
char iswin(char board[ROW][COL], int row, int col);


举报

相关推荐

三子棋

三子棋(一)

三子棋讲解

三子棋 --- C

三子棋范例

三子棋游戏

三子棋程序

三子棋1

实现三子棋或N子棋

三子棋(附源码)

0 条评论